

For now I ended up using "High" and ss 1.8 (OTT profile), this often yielded 90 fps on my rig (see my sig), but I may have to go down to ss 1.6 to get solid 90 fps. Seen far away, shadows do look good though and add some depth. Shadows look like the devs pasted them on the finished game without doing much optimization. High = pixelated shadows (medium res) that look a bit better than Med shadows Med = very pixelated (low-res) shadows that look horribly close-up But I really couldn't see any difference - textures and more looked exactly the same using "Low" or "High" - but fps definitely weren't the same. I found out that graphics settings only seem to affect shadow quality, like: I then selected Med and fps went down - and of course same goes for "High". In transpose you can only select "Low", "Med" or "High" graphics settings (and it's not explained what changes these settings provide). I then discovered that graphics settings were set to "low". I started the game using my default super sampling (ss) 2.0 setting (Oculus Tray Tool global ss setting), and to my amazement the game performed quite solid at 90 fps. The music is nice too - quite soothing and relaxing (and in total contrast to the music in Polybius

Actually the game feels a bit like being inside the Matrix, but that's a good thing in my book. There's full locomotion with the ability to teleport when needed - several options are available for turning, including smooth HMD-directed turning, in short you won't miss any Touch option in this game. Travel across 3 distinct worlds solving gravity defying physics puzzles in over 35 unique levels featuring impossible, otherworldly architecture.

Rotate the environment around you to walk on walls and ceilings, experience perspective shifts and multifaceted puzzles in ways only possible in VR. Set in a mesmerizingly surreal world, Transpose allows players to control time and gravity. You must create echoes of your self, rewind time, and work with these echoes to solve puzzles. Transpose features real time player recording, allowing you to play back your actions one to one in real time while interacting with your past selves. By creating and working with looped recordings of their actions, players must solve increasingly complex physics puzzles in a mysterious setting where notions of space and time no longer apply. I don't recognize this world, but I know I have been here before. Transpose is a dreamlike VR puzzle game set in a universe where time and gravity are used as tools to manipulate the world. Time and gravity are my tools to manipulate the world. I exist within and without time, I am inevitable, I am eternal. We work together to generate the infinite cycle of creation and destruction. My past and future selves are always with me. The universe renews, refreshes and repeats, infinitely folding in on itself.
